CSS RCON Commands on Friday 13 October 2006 by kremit hits: 88144
Using RCON Commands
RCON stands for Remote Control. This article is a guide on using RCON on Counter Strike Source servers. RCON should be given to 1 admin for every 10 player slots on a server.
A tool to simplify RCON use is HLSW, downloadable here:
Log into RCON
In order to use RCON, you need to access the console in game using the ~ button. Once open, you need to set the RCON password on your computer before you can send commands to the server. Simply enter "rcon_password mypass". To check and make sure it worked, type rcon status. If you get a printout of server status, youre logged into RCON!
RCON Commands List Before you can use commands, you should know what a CVAR is. CVAR stands for control variable. CVARs consist of 2 parts, the control item, and the setting for that item. For settings, 0=off and 1=on, and some accept any number (time limits, and start money).
Example: mp_friendlyfire 1
The mp_friendlyfire is the control item you are setting, and you are setting it to 1 (on).
Player Management Commands
kicks player with certain username (for long ones, cut and paste from console)
Ban a player with a certain ID (found in rcon status) for a time in minutes.
Prints the servers status, and players status in console
Map Timelimit Commands
Sets the maximum rounds played to 30
Sets the map to change at a team winning 60 rounds
Sets the timelimit before a new map is played
Sets the max frags a player can have before a map change
Server Operation Commands
rcon sv_alltalk 1
Allows all users to hear eachother over voice chat.
rcon mp_friendlyfire 1
Sets friendly fire on. Players can injure teammates.
rcon mp_hostagepenalty 12
If this many hostages are killed, the player is kicked.
rcon sv_password fishy
Sets the server join password to fishy. To turn off, sv_password ""
rcon mp_flashlights 1
Turns on the ability for people to use flashlights.
rcon mp_restartgame 5
Restarts the map, including kills money and scores.
Sets the timelimit for each round in minutes.
Sets the money each player starts with to 16000
When a player dies, he cannot see the rest of the round.
Sets the time you can buy items after round starts in minutes.
Kills team killers at start of the next round.
Automatically balances teams.
Sets the max # of players difference between the teams. (One team can have a max of X more players than the other team)
Sets the time the bomb beeps before boom in seconds.
Sets if players can hear footsteps
Sets time you are frozen at spawn before you can move in seconds.
Sets the time the scores are shown at the end of the map in seconds.
Dark Brotherhood DLC is removing the veteran ranks. That comes out within a month. There are daily dungeons, real dungeons, raids, world bosses and trials to run (not all are end game).
Again, it's casual enough there isn't that EQ grind to hit end game ASAP. The story is awesome (love being on the Thalmor side of the war), and the lore is top notch. It's not a game for everyone, but I don't think such a game exists.